Mathematics for Game Development
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Course Information
Course Description
This course provides students with fundamental math and physics concepts, principles, and formulas that are crucial to developing successful games. Topics such as trigonometry snippets, vector and matrix operations, transformations, momentum and collision, and 1D/2D/3D motion show students step by step how to use math and physics to improve their levels of game development.
Minimum Credit Hours
3
Maximum Credit Hours
3
Lecture - Lab Hours
(3-0)
PCS Code
1.2