Game Development & Design Strategies
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Course Information
Course Description
This course will examine the cultural and social aspects of games from early man to current computer games, and study games from the perspective of the narrative, mathematical, statistical and developmental points of view. Students will examine the key principles of the game creation process and apply them to the creation of an original game design document. In this course, students will design key components for an original game including character designs, back story, obstacles, strategies, rules, scoring systems, and level designs. In class reviews, discussions, and demonstrations will assist in refining and focusing the game design document. A finalized game design document will be compiled from the various weekly written assignments. Students will present the design in a pitch style setting and defend their design choices.
Minimum Credit Hours
3
Maximum Credit Hours
3
Lecture - Lab Hours
(3-0)
PCS Code
1.2